Describing itself as a solitaire-style card game with a unique stealth element to it, Arnold Rauers’ Card Thief might just pass that spare half hour …
In Card Thief you move through a deck of cards as a stealthy thief. Sneaking in the shadows, extinguishing torches and pickpocketing guards as you steal valuable treasures without getting caught …
Arriving as the awaited follow-up to Rauers’ previous dungeon crawler, Card Crawl, the developer says that the latest instalment in the series attempts to condense the classic stealth genre into a solitaire-style adventure.
“The game offers an accessible core gameplay with a deep layer of tactical planning and various risk reward mechanics on top,” Rauers notes, adding that across 4 different heists you can test your skills against “various enemies and trap types.”
“By successfully completing heists- you can unlock and upgrade 12 equipment cards each with a unique ability to improve your highscores,” the developer explains.
Complete with mini-deck building and a daily heist with global leaderboards, Card Thief –which already sits at a 4.9-star rating despite its release on March 19– provides both deep and tactical planning for fans of the stealth genre, while offering a casual 2-3 minutes of playtime per game.
Get Your Stealth On … for $1.99.